Eco: Polychrome, cities and stars per specialty


News
Eco: Polychrome, cities and stars per specialty
Published on Nov. 13, 2026

Build nicer with Polychrome. The community mod Polychrome, updated by Drooft for Eco 14, is enabled with one checkbox on your server page. It adds arches, 45° corners and roof ramps for mortared stone, plus furniture and panels in mortared basalt, gneiss and shale, all craftable at the masonry table.


The cost of each specialty, your way. The new "Stars per specialty" card sets how many stars it takes to learn each of the game's 33 specialties, from Logging to Industry (1 to 5 stars by default). Make basic trades easier to reach, or late-game specialties more precious. A specialty already learned still refunds, when abandoned, the stars paid at the time.


City sizes that fit your server. The "Cities" card sets how many citizens it takes to found and then keep each settlement level:

  • City: 3 citizens to found it, 2 to keep it (by default)
  • Country: 12 to found it, 6 to keep it
  • Federation: 30 to found it, 15 to keep it
On a small server with friends, lower the thresholds to see countries appear from the first days. On a large server, raise them for busier cities.


These settings apply at the next server start. To discover the game, visit the Eco page.