Teeworlds


Self-hosted
Description
Hardware
Install
Settings

Description

Teeworlds See on Steam

Teeworlds is a free, retro cartoon-styled 2D multiplayer shooter. Fight other players in Deathmatch, Team Deathmatch or Capture the Flag, using a varied arsenal (grenade launcher, laser rifle, hammer...) and a grappling hook enabling highly dynamic movement.

The game supports multiplayer via dedicated servers, keeping a persistent server accessible at any time, even while players are offline.

Teeworlds offers a dedicated server available on both Windows and Linux.

DDraceNetwork (DDNet) is also supported as its own game mode: a very popular community mod (solo or team racing through trap-filled maps, with progress and record saving). Selecting it as the game mode automatically downloads and launches the dedicated DDNet server on next start.

Hardware

Server OSWindows / Linux
Server RAM1 to 2 GB
Server storage1 GB

Customer requirements

Minimal:

Operating systemWindows 7 / Linux
ProcessorUndemanding, very lightweight 2D game
RAM2 GB RAM
Graphics cardIntegrated graphics are enough
Disk space200 MB of available disk space

Install

Deploying a server

Prerequisites : Have a Windows or Linux host with the Drooft Game Hosting service installed.
If you haven't already, please follow the installation guide for the Drooft Game Hosting service.

Steps:

1 Go to the page adding game server and fill in: host, game (Teeworlds), server name, game port (8303 by default) and access type (password, friends, public).
2 Wait a few minutes for the server to switch to the "Game server turned off" , then configure the game mode, players, maps, match rules and moderation at the bottom of the page.
3 Start your server (button "to start up") : all that's left is to play and invite your friends !
Teeworlds

Tips:

Check that the server port is open on the internet (UDP and TCP). You can test whether your ports are open directly from your game server's page, using the icon .

Settings

Customizing Server Settings

A number of game server settings can be changed directly from the site:

General

Password Lets players join the game
Admin password Server RCON password.
Game mode Deathmatch, Team Deathmatch, Capture the Flag or DDraceNetwork
Maximum players Maximum number of players who can join the server simultaneously
Extra spectator slots Slots reserved for spectators, on top of players.
Welcome message Message shown to each player when they join.

Map rotation

Map rotation Selection of enabled official maps, per game mode — for Deathmatch/Team Deathmatch/Capture the Flag they rotate automatically; for DDraceNetwork they can be voted in game (F3/F4 menu)
Rounds per map Number of rounds played on a map before moving to the next one in the rotation.

Game rules

Only for Deathmatch, Team Deathmatch and Capture the Flag modes.

Score to win Score needed to win a round (or unlimited)
Max round duration Maximum round duration in minutes (or unlimited)
Warmup Warmup duration before the round starts
Friendly fire Team modes only (Team Deathmatch, Capture the Flag).
Auto team balance Team modes only.
Map power-ups Power-ups such as the ninja.
Tournament mode Players join as spectators and pick a team manually.

DDraceNetwork

Teams Race teams: players in the same team interact with each other and finish the map together.
Map change vote Enabled maps can be voted in game (F3/F4). Disabled: only the first map is played.
/rescue command Lets players teleport out of a freeze zone.
Pause allowed Allow or disallow players to pause their character (/pause)
Solo server No interaction between players: everyone plays the map alone.

Votes & moderation

Kick votes Allow or disallow kick votes, with an adjustable ban duration
Votes to move to spectators Allow or disallow votes to move a player to spectators
Inactive players Move inactive players to spectators or kick them after an adjustable delay

Other options may be added in the future, depending on needs.